Server plugins

Custom Minecraft plugins for Paper, Spigot & Bukkit.

Server-side features built for the way your server actually runs — moderation that fits your staff, an economy that matches your gameplay, the command your players keep asking for. Backed by a real database where it needs one, and written to keep working after a restart or a version bump.

What I build

The systems that run your server.

Single server or a whole network — these are the pieces I'm asked for most.

Moderation & staff tools

Bans, mutes, jails, alt detection, GeoIP checks, audit logs and staff workflows — with Discord alerts so your team sees what's happening off-server.

  • Punishments
  • Alt detection
  • Discord sync

Economy & shops

Currencies, player shops, auction houses, jobs and rewards, stored in a database so balances survive restarts and stay consistent.

  • Currency
  • Shops
  • Rewards

Minigames & modes

Full game modes with lobbies, queues, arenas, scoreboards and win conditions — from a single arena to a rotating set of maps.

  • Lobbies
  • Arenas
  • Scoring

Custom commands & perms

The specific commands and permission rules your server needs, tied into LuckPerms or whatever you already use, with sane defaults.

  • Commands
  • Permissions
  • LuckPerms

Cross-server systems

Shared data, sync and messaging across a BungeeCord or Velocity network, so a player's profile follows them between servers.

  • BungeeCord
  • Velocity
  • Sync

Database & integrations

MySQL, MariaDB, SQLite or Redis behind the scenes, plus links out to Discord, web panels or APIs when a feature needs them.

  • MySQL
  • Redis
  • APIs
How a commission goes

Quote first, then build, then yours.

Tell me what the plugin should do and which server you run. I ask the questions that matter — player counts, the plugins you already have, where data should live — then send a fixed quote and a timeline. Nothing starts until that's agreed.

I build it, test it against your platform and version, and hand over the .jar with a short setup guide and a config you can actually edit. Once paid, the plugin and its source are yours.

Performance and persistence aren't an afterthought — data is stored properly, and the plugin is written to keep running unattended. If something breaks on my side after delivery, I fix it. Need client-side features instead? See mod development.

Common questions

Before you reach out.

Paper, Spigot and Bukkit for single servers, and BungeeCord or Velocity for networks. Paper is the usual recommendation for performance, but I build for whatever your server already runs.

Yes. Plugins can read and write to MySQL, MariaDB, SQLite or Redis, and connect to Discord for two-way sync, logging or staff alerts. Cross-server data on a network is handled too.

Commissions start from $75. A single command or small feature is near the lower end; a full system with database, GUIs and permissions costs more. You get a fixed quote up front.

Yes. Data is persisted properly so nothing is lost on restart, and plugins are written to be maintainable when your server updates. If something breaks on my side after delivery, I fix it.

Need something built for your server?

Send me what it should do and which platform you run — I'll come back with a quote and a timeline, usually within the hour.

Commissions start from $75.